This site hosts my game dev prototypes.
Biome-based roguelike shooter with horror aesthetics (somewhat playable)
Tech: Rust, Bevy, WASM
Trace a path through the cosmos with jump pads and gliding (somewhat playable)
Tech: Rust, Bevy, WASM
First person action roguelike shooter set in space (early development)
Tech: TypeScript, React-Three-Fiber, Drei
Terrain generation prototype that generates a colorful island (tech demo)
Tech: Clojure, ClojureScript, ThreeJS